Skip to Main content Skip to Navigation
New interface
Conference papers

Underwater Augmented Reality Game using the DOLPHYN

Abstract : The introduction of virtual and mixed realities in aquatic leisure activities constitutes a technological rupture when compared with the status of related technologies. With the extension of Internet to underwater applications, the innovative character of the project becomes evident, and the impact of this development in the littoral and beach tourism may be considerable. In fact, there are recent developments to extend the use of computers and computer components, such as the mouse, to underwater uses. The Dolphyn is an underwater-computerized display system with various sensors and devices conceived for existing swimming pools and for beach shores, associating computer functions, video gaming and multisensory simulations.
Document type :
Conference papers
Complete list of metadata
Contributor : Frédéric Davesne Connect in order to contact the contributor
Submitted on : Friday, December 7, 2012 - 5:09:14 PM
Last modification on : Friday, August 5, 2022 - 12:30:04 PM
Long-term archiving on: : Friday, March 8, 2013 - 3:50:09 AM


Files produced by the author(s)




Abdelkader Bellarbi, Christophe Domingues, Samir Otmane, Samir Benbelkacem, Alain Dinis. Underwater Augmented Reality Game using the DOLPHYN. 18th ACM Symposium on Virtual Reality Software and Technology (VRST 2012), Dec 2012, Toronto, Canada. pp.187--188, ⟨10.1145/2407336.2407372⟩. ⟨hal-00761908⟩



Record views


Files downloads